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Civ 2 gold edition agression
Civ 2 gold edition agression






civ 2 gold edition agression

To return to the example, here's how 234 would be represented in binary: 11101010. Those are just the powers of 2: 2 ^ 0 is 1, 2 ^ 1 is 2, 2 ^ 2 is 4, etc. Well in base-2 numbers have a "1s place", a "2s place", a "4s place", an "8s place", etc. Those places correspond to the powers of 10: 10 ^ 0 is 1, 10 ^ 1 is 10, 10 ^ 2 is 100, and so on. For example, 234 has a 2 in the 100s place, a 3 in the 10s place, and a 4 in the 1s place. And in base-10 our numbers have a "1s place", a "10s place", a "100s place", and so on. In base-2, any digit in a number can be one of 2 things (0 or 1). In base-10 any digit in a number can be one of 10 things (0, 1, 2, 3, 4, 5, 6, 7, 8, or 9). As most of you likely know, binary means a base-2 counting system. I'll give a better explanation in a moment, but for now just know that an unsigned integer is one that can only be positive or 0, while a signed integer can be positive, 0, or negative.Īn 8-bit integer basically means one that has up to 8 digits in the binary numeral system. See, Civ 1 was setting aggressiveness stats using a signed 8-bit integer, but interpreting the aggressiveness stat as an unsigned 8-bit integer. Time for a bit of math and computer science! Skip the spoilered section if you'd rather have a metaphor. But the poorly debugged programs of mice and men go awry. When they got Democracy, the discovering Civ's aggressiveness would drop by 2, making them more peaceable for the rest of the game. One of them was that civ discovering Democracy. However, a few things modified the normally static aggressiveness stat. This meant Gandhi would basically never choose to go to war and would readily accept peace treaties. 1 was the minimum amount of aggressiveness, and Gandhi had it.

civ 2 gold edition agression

This determined their likelihood to declare war or accept peace treaties under various circumstances.

civ 2 gold edition agression

In Civilization 1, every AI civ leader had a hidden stat from 1 to 10 that rated their aggressiveness. There's a lot of documentation about the details of this in Civ 1 and Civ 5 but considerably less for the games in between. Would you be willing to go over civilization tendencies, such as what leads to Democratic Ghandi going nuclear, and how that affects your choice of civilization (or doesn't), as well as how the AI tends to act?








Civ 2 gold edition agression